Download 3D assets from Hugging Face, import them into Qubit Field, and work with animation and LODs. Connecting to an asset library using a Chrome extension and Web MCP
• Downloading assets from Hugging Face using a Download node
• Importing multiple USD assets into Qubit Field using Multi Import
• Browsing and managing downloaded assets with an Asset Manager
• Working with USD skeleton animation and levels of detail (LODs)
• Using joint movement limits defined in the USD asset data

