Matrix Rain Render Made For Dream Sequence 3D Challenge using My Custom DCC software Qubit MCP New Features Created an…
Created a Protectoral Texture node Matrix Rain & scene Instances Navigation Features Flying Mode New Nodes UV Unwrap Texture Texture…
New Characters Update Art -Platform Portal FX -New Player Character -New Mount Character -Character Smash FX -New Animations -Groom Physics…
Electricity Effect Created with Houdini FX and Imported as an Alembic cache to Unreal Engine. This is an update for…
Destruction Model for entire building and look dev using USD Solaris , Using rigid body simulation In Houdini, other procedural…
Qubit MCP 1.0.0 Update 3D viewport Viewport side menu Scene assembly node Scene outliner Outliner models visibility toggle…
Dealer Of Hearts – Music Video Using ConfyUI for Video Generation – ChatGPT – Nano Banana for some images. and…
Entirely procedural armor using skin weights, find shortest path, copy to joint, density and remesh points
Been developing an MCP server, tuck inspiration from the Houdini, Unreal and ConfyUI workflow. The code is entirely in python…
Houdini Animation using KineFX IK Rig, Vellum Cloth and Hair Groom
This Tool is Available On Overview of a custom project manager tool for Houdini. To manage many project directories…
This was the First Prototype – without user defined buttons Watch this video on YouTube Latest Version 1.0.0 Description: Qubit…
Made In Houdini Entirely Procedural Topology, Started of with turning the body into a VDB volume then ,Extruding , Scattering…