added hair pants and shoes
-Animation Transfer using Houdini KineFX -Fully Procedural Environment HDA
Houdini HDA Enviroment using Megascan, and Flying Dragon Animation using KineFX to fly in a circle and retarget skeleton. Rendered…
New music track and first turntable of Ernesto Digital Self Metahuman This is a WIP of a Facescan tranfered a…
WIP of My Digital self With face scan Transfered to custom houdini metahuman rig. Rendered with Unreal Engine 5, all…
Sculpt Timelapseon of Pumpking Character done on Twitch stream on Halloween Night
Stream Timelapse (1) Adding fingers, (2) Hand topology fix, (3) Sculpting details overall, (4) Add body scales procedurally Houdini, (5)…