Author archive for admin

  • Matrix Rain Inception

    Matrix Rain Render Made For Dream Sequence 3D Challenge using My Custom DCC software Qubit MCP New Features Created an…

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  • Qubit_1.0.1_Demo

    Created a Protectoral Texture node Matrix Rain & scene Instances Navigation Features Flying Mode New Nodes UV Unwrap Texture Texture…

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  • New Character Model Added

    New Characters Update Art -Platform Portal FX -New Player Character -New Mount Character -Character Smash FX -New Animations -Groom Physics…

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  • Inside My AI Assistant Toolkit

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  • New Inventory Menu

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  • Unreal Ball Lightning Effect Using Houdini

    Electricity Effect Created with Houdini FX and Imported as an Alembic cache to Unreal Engine. This is an update for…

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  • Environment Work For VFX

    Destruction Model for entire building and look dev using USD Solaris , Using rigid body simulation In Houdini, other procedural…

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  • Maya & Houdini Character Rigs

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  • Qubit MCP Server + DCC

    Qubit MCP 1.0.0 Update 3D viewport Viewport side menu Scene assembly node Scene outliner Outliner models visibility toggle…

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  • Quantality FX Logo

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